Know which maps actually pay.
Every map you run is logged, priced and shared with the guild, automatically. The waystone you used, who was in the party, how long it took, what dropped, what it was worth. Then the numbers tell you what to run next.
From the game's own log to a priced run, with nothing to type.
The game writes it
Every area you enter, with its seed. Who joined, who left, who died. The tracker only reads this file.
Generating level 80 area "MapWoodland" with seed 1279167994You tag the waystone
Hover the waystone, copy it, socket it. Tier, quantity, rarity, pack size and every modifier attach to the run. Same for a drop you want priced.
Waystone Tier: 15 · Item Rarity: +26%Your party's runs merge
Two people in the same map see the same seed. The server merges their uploads into one run with everyone's loot and deaths.
party 3 · one run, three uploadsIt gets priced
Hourly prices from poe.ninja, shown in divines. Each run gets a value, each map an average per run, each member a tally.
12.4 div · 3.1 div/hNothing to remember
A tray icon. It starts with Windows if you let it, sleeps while the game is closed, wakes when the log moves. Updates are one click and signed.
Solo runs can stay yours
Share everything, only party runs, or only groups of three or more. History from before you installed stays local unless you opt in. One button deletes everything you uploaded.
One place for the answers
Who's in a map right now, what each map drops, every member's runs, the guild giveaways. Log in with Discord; only guild members get in.
It never touches the game.
Grinding Gear Games allows tools that read the client log and the clipboard. It bans tools that press keys, read memory or modify files. We built the whole thing on the first list and nothing on the second.
Your data is yours. One button deletes everything you uploaded from the group server. Uninstalling is deleting a folder.
| What it does | What it never does |
|---|---|
| Reads Client.txt while the game writes it | Write to, move or lock any game file |
| Reads the clipboard after you press Ctrl+C | Send a keystroke or a click |
| Takes one picture of the game window when you click the camera (the same window-capture call streaming software uses) and reads your inventory from it | Read or change game memory, save screenshots, or watch the screen on its own |
| Draws a window on top of the game | Read game memory, inject code, hook the client |
| Uploads run events and copied item text, over HTTPS | Upload chat, credentials or anything else |
Your guild, your server, your numbers.
We don't run a shared service. Each guild gets its own installation on its own hosting, with its own Discord login, its own database and its own download of the client with your server already configured. Nobody else's data is on it and nobody else can reach it.
- Installed and configured for you: site, database, Discord login, signed client build
- Hosting included for the first year, then at cost
- Updates to the tracker as we ship them, published to your members with one click
- Your data stays on your server; export it any time
- Setup takes an afternoon; your members install in two minutes
How signing up works
Ask
Join our Discord and tell us about your guild: how many players, which league you're on.
We install
Hosting, database, Discord login against your server, a signed client build pointed at it.
Your members log in
Discord login, create a token, paste it into the tracker. Two minutes each.
Play
The dashboard fills as you run. Updates arrive in the tracker with one click.
Get the tracker.
Unzip anywhere
Desktop or Documents is fine. There is no installer and nothing goes anywhere else on your PC.
Run PoE2Tracker.exe
Windows may warn because the file is unsigned by Microsoft: More info, Run anyway. A tray icon appears.
Paste a token
Log in here with Discord, open the dashboard, My account, Create token. Paste it into the tracker's settings window.
Play windowed
Windowed or Windowed Fullscreen so the overlay can show. Hover your waystone and Ctrl+C before you socket it.